I. Dear Reader Been incredibly sick all week. Have gotten zero work done but have been recuperating alongside Elden Ring. The game was on sale and I had heard that unlike other FromSoft games, you can run away from monsters. That’s all I want really, the option to not learn how to parry and instead run away. And it’s been tremendously accessible and rewarding. I’ve never felt the kind of excitement and joy and wonder for exploring what’s around the corner in a game before. There’s some drop-dead gorgeous vistas to experience. And also some really freaky beasts and fetid swamps. But also gorgeous vistas. There’s a lot of creativity and artistry on display here and if you’ve held out because you’ve heard the horror stories of Dark Souls, Sekiro or Bloodborne, I think you might want to give this one a try.
I always get nervous seeing TTRPG adaptations of stuff like Diablo or Dark Souls. Because for people who start the hobby in giant unwieldy trad games like D&D 5e, the first time they dip their toes outside to try something new will often be with a big IP game
But these big IP game often are THEMSELVES giant unwieldy trad games that are barely distinguishable from D&D! And so they don't go out adventuring into new games.
Hey mate, thanks for the mention. A pleasure to be included alongside such wonderful names.
I always get nervous seeing TTRPG adaptations of stuff like Diablo or Dark Souls. Because for people who start the hobby in giant unwieldy trad games like D&D 5e, the first time they dip their toes outside to try something new will often be with a big IP game
But these big IP game often are THEMSELVES giant unwieldy trad games that are barely distinguishable from D&D! And so they don't go out adventuring into new games.
Slight correction: as any speedrunner will tell you, you can *always* run away from the monsters in Souls games. Besides bosses.
Go see Magrit! He'll whip you right back into shape!! 🤣