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Apr 18, 2021Liked by Thomas M

It’s been observed by many people that RPG rulebooks have the contradictory tasks of simultaneously being teaching manuals and reference guides. In the board game space there’s been a move towards printing two rulebooks for complicated games, one for learning and the other as a comprehensive index to the rules. I haven’t seen this much in RPGs. I think the LOTFP grindhouse edition did this. But it seems like a great opportunity. Better yet, make the learning guide digital, either PDF or audio/visual. We typically only learn a game once, but might look up rules many times. Why kill a tree for something used once?

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Yeah, I see a lot of potential for those twin purposes split from each other!

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Hey chief, love your newsletter. The link for Luka Rejec's post that you mention seems to be missing from your post though: https://www.lukarejec.com/2021/roleplaying-community-the-a/

Otherwise it's great to see such awesome content from someone else of Indian-origin. I've frequently found south-asians to be among the most underrepresented folks in this community. Would love to hear more about the RPG community in India.

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Hey! Thank you so much! Yeah, I don't see many South Asians in the hobby at all! Would love to see more - glad you're here and reading it, Ash!

In India specifically, this sort of hobby gaming is still microscopic afaik. Though I'm no expert. Boardgames are way more common than RPGs - lot of the big cities have boardgame cafes and stuff like that. When I've seen RPG events and talk, it's mostly 5e - which isn't a surprise. It's definitely kind of a lonely hobby for me - I mostly get to talk about it online.

(And good spot on that missing link, I've added it now.)

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Ah, then it hasn't changed from when I was growing up there. Literally no one knew about it. At least now it seems that people know what D&D is. I'm glad boardgames are doing well; that's another thing that was absent when I was still living there.

You're doing a swell job talking about RPGs online. Would love to learn about how you got into the hobby. Perhaps you already made a post about it.

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Great thoughts this week, Thomas! This really has me thinking about what to put into a "teaching video" about an indie RPG. I'm thinking at a minimum (1) What PCs do in this game, (2) Resources needed (e.g., special dice, index cards), (3) What makes this game different, (4) The core mechanics, (5) A brief example of play, even if it's the host describing a theoretical game.

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Thanks, Brent! It's hard for me to sit back and just theoretically imagine what a teaching video might need. I think I would just run a game for some folks new to the game and pay attention to what I tell them and what questions they have. It would undoubtedly vary from game to game.

But I think your points cover most everything! It's just a question of tailoring it for the game now.

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