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Apr 18, 2021Liked by Thomas M

It’s been observed by many people that RPG rulebooks have the contradictory tasks of simultaneously being teaching manuals and reference guides. In the board game space there’s been a move towards printing two rulebooks for complicated games, one for learning and the other as a comprehensive index to the rules. I haven’t seen this much in RPGs. I think the LOTFP grindhouse edition did this. But it seems like a great opportunity. Better yet, make the learning guide digital, either PDF or audio/visual. We typically only learn a game once, but might look up rules many times. Why kill a tree for something used once?

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Hey chief, love your newsletter. The link for Luka Rejec's post that you mention seems to be missing from your post though: https://www.lukarejec.com/2021/roleplaying-community-the-a/

Otherwise it's great to see such awesome content from someone else of Indian-origin. I've frequently found south-asians to be among the most underrepresented folks in this community. Would love to hear more about the RPG community in India.

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Great thoughts this week, Thomas! This really has me thinking about what to put into a "teaching video" about an indie RPG. I'm thinking at a minimum (1) What PCs do in this game, (2) Resources needed (e.g., special dice, index cards), (3) What makes this game different, (4) The core mechanics, (5) A brief example of play, even if it's the host describing a theoretical game.

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