I. Dear Reader, This week, we're continuing our series on how to introduce societies with more alternative political systems into your games. I’m assuming here that this is something you already want to do so I'm not going to try and convince you of anything here. Because there's a wide variety of reasons: from novelty to "feeling out" political ideas in a safe space to just because you're bad at portraying evil societies as GM (like me - sometimes I can't be mean to my players even as the bad guys).
#75: Unrealpolitik 2
#75: Unrealpolitik 2
#75: Unrealpolitik 2
I. Dear Reader, This week, we're continuing our series on how to introduce societies with more alternative political systems into your games. I’m assuming here that this is something you already want to do so I'm not going to try and convince you of anything here. Because there's a wide variety of reasons: from novelty to "feeling out" political ideas in a safe space to just because you're bad at portraying evil societies as GM (like me - sometimes I can't be mean to my players even as the bad guys).